B.H.Butler

Recent Posts

Inside the Gojiverse: Understanding UI

Posted by B.H.Butler on August 8, 2019 at 10:26 AM

As with all businesses that have an online platform, Blue Goji is proud of our unique and appealing UI (User Interface). It is essentially the first interaction that we have with our customers and is therefore paramount to our relationship with them. When one of our customers logs onto our Infinity Play platform, the UI is what greets them and directs them in how to play our games and activate our programs. One of our team members that is constantly shaping and improving our UI is Coleman Stewart. Coleman is in charge of our UI development and in a very real way, the face of our company and its mission. 

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Topics: Insider, Gamified Fitness, exercise, gaming,, Virtual Reality, games, augmented reality, Infinity, gamedesign, behind the scenes

Inside the Gojiverse: Backup on the Back-end

Posted by B.H.Butler on June 27, 2019 at 10:29 AM

As with all great organizations, there are often more people behind the front lines, turning the engine of progress and invention, than there are in the spotlight. Such a person here at Blue Goji is Matthew Brumley: our Back-end Project Lead. In other words, Matt is in charge of taking all of the fantastic, wonderful imaginings of our development team and making them function for users of our products. Without his work, none of our creations would be more than shells of great ideas. 

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Topics: Insider, Gamified Fitness, exercise, gaming,, Virtual Reality, games, augmented reality, Infinity, gamedesign, behind the scenes

Inside the Gojiverse: SDK with Denys K.

Posted by B.H.Butler on June 6, 2019 at 11:44 AM

Behind every successful company, there are people who rarely make it into the spotlight, yet whose work is so essential to the growth and progress of the business, that without them almost nothing would come to fruition. Here at Blue Goji, one such person is Denys Kunytskyi.

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Topics: Insider, Gamified Fitness, exercise, gaming,, Virtual Reality, games, augmented reality, Infinity, gamedesign