Back to School with Furiends

Posted by B.H.Butler on August 28, 2020 at 11:45 AM

It’s that all too familiar time of year again, with a somehow completely unfamiliar feeling. As parents and students begin to cope with a new school year, many will remain at home for at least the beginning of the term. Among other things, this means that students will be spending more and more time using computers and other smart devices for learning.

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Topics: Fitness Motivation, Gamified Fitness, Rewards and Incentives, exercise, wellness, activity trackers, brain, health, aerobic exercise, advice, gaming,, Virtual Reality, games, Seasonal, active aging

How to Embrace Technology for a Healthy Lifestyle

Posted by Kyra Constam on July 23, 2020 at 10:00 AM

This blog post was originally published September 28, 2017 and has since been updated.

Nowadays, it’s pretty hard to avoid technology. When not staring at a screen for work, you might be glued to a smartphone. There are new studies and reports pretty regularly about the dangers of too much tech. It makes sense that you may want to get away from the constant presence of technology once and awhile. Taking a total break is certainly a viable option, but you can also use your plethora of electronics to your benefit. Don’t make technology the enemy: read on to learn just a few ways to use it to your advantage, perhaps in ways you may not have previously thought.

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Topics: exercise, wellness, activity trackers, mental health, meditation, brain, tips, routine, health, aerobic exercise, advice, News, Virtual Reality, games, active aging

Our Solution for VR Motion-Sickness

Posted by B.H.Butler on July 16, 2020 at 10:07 AM

It’s no secret that we see Virtual Reality as the future of gaming, therapy and–with the current pandemic–socializing. It seems like every tech and video game company is trying to innovate and elaborate the most advanced VR experiences, to make them not only more entertaining but also more accessible. While hardly a perfected medium for content and entertainment, VR has come a long way in recent years.

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Topics: Cardio Distraction, Fitness Motivation, Gamified Fitness, exercise, fitness, gaming,, Virtual Reality, games, Infinity, gamedesign, behind the scenes, active aging