DinoFense: A Blue Goji VR Game Review

Posted by B.H.Butler on April 29, 2020 at 10:17 AM

The user is perched atop a high wall, overlooking a strikingly hexagonal landscape. Huts, caves, totem poles and angry cavemen dominate the landscape. Using the VR headset to aim at the aggressive cavemen, the user launches a cascade of rocks from their semi-automatic slingshot. It takes a few misses before their accuracy is dialed in, but soon only a single caveman remains.

Read More

Topics: Cardio Distraction, Fitness Motivation, Gamified Fitness, exercise, mental health, fitness, gaming,, Virtual Reality, games, Infinity, eSports, gamedesign, behind the scenes, active aging

Bubmarine: A Blue Goji VR Game Review

Posted by B.H.Butler on April 22, 2020 at 12:37 PM

Suddenly, from the deep blue depths emerges a green cloud of garbage and slime. Dr. Gee instructs the player that they should activate the vacuum attachment on the submersible arm and clear the area of pollutants. Exploring the immediate underwater landscape, the user encounters fantastic creatures and formations while cleaning the underwater environment.

Read More

Topics: Cardio Distraction, Fitness Motivation, Gamified Fitness, exercise, mental health, fitness, gaming,, Virtual Reality, games, Infinity, eSports, gamedesign, behind the scenes, active aging

What is Dual-Task Exercise?

Posted by B.H.Butler on April 15, 2020 at 10:00 AM

One of the things that we are focusing on with the finalization of the Infinity System is the concept of dual-task exercise. In general terms, dual-task exercise is the pairing of physical activity with cognitive training. This idea is rather simple in theory but it gets a bit more complex when put into practice.

Read More

Topics: Gamified Fitness, mental health, Virtual Reality, Infinity, active aging